Based on 160 real App Store reviews, here's exactly what users wish Rc Planes Companion apps would build.
Features users are literally asking for in their reviews, ranked by demand.
"As a real RC helifreak here is what i say. Please add a collective pitch heli to the pack. Allow an outdoor field. Coaxial helis are cool but there should be a more advaced option."
"Would be much better if they had more advanced helis to fly."
"I think that it COULD be the best helicopter game on iTunes, but the maps are MUCH MUCH MUCH to small!!! :( You guys should make it so that it's more like RC Plane. Where the space is pretty much endless!!!"
"As a real RC helifreak here is what i say. Please add a collective pitch heli to the pack. Allow an outdoor field."
"Would be better if you could battle athe computer since no one is ever on multiplayer."
"EVERYTHING COST MONEY JUST LIKE RC PLANE 2. PLZZ MAKE SOMETHING TO GET FAKE MONEY ON THE GAME TO USE. WE ARE KIDS COME ON."
"Would have had higher rating but I would rather not run out of time and just fly to see how long it takes to get coins."
"The physics are not real, there are no bundles for helis, no game modes, an somewhat bad graphics. you should use some creativity( if you even have it) to make more game modes, like UFO abductions (bundle pack) rescue missions ( with chinhook and oth"
Prioritized actions based on user demand and market opportunity.
26% of complaints cite unrealistic physics, and experienced RC pilots specifically request collective pitch helicopters. Differentiate by targeting serious hobbyists, not just casual players.
28% of reviews report payment failures and lost purchases - this is revenue being left on the table. Offer helicopter bundles at discounted prices ($4.99 for 6-8 helis vs $1.99 each).
Users repeatedly compare unfavorably to RC Plane 2's open spaces and cite cramped indoor maps as limiting. Outdoor fields would enable advanced maneuvers and reduce collision frustrations.
31% complain about excessive IAPs. Hybrid model where users can grind OR pay would reduce friction, especially for younger players, while still monetizing impatient users.
Users report fingers blocking view and slipping off virtual sticks. Customizable control positioning and vibration feedback when fingers leave the stick would improve playability on touch devices.
The full Rc Planes Companion report includes top complaints, UX pain points, pricing intelligence, and detailed competitor weaknesses.
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