What Reddit Says About Sound Design Apps
We compiled 18 Reddit discussions about Sound Design apps from 8 subreddits. Here's what real users recommend, complain about, and debate.
Reddit Threads
r/sounddesign
nuendo’s rlly customisable (there are these things called macros that let you create custom keyboard shortcuts that carry out a string of functions), it has all the functions of protools (and more), there’s bridging with middleware (if you do sound for games), there’s basically cubase in it (if you ...
r/gamedev
Sound design software is totally a thing. Soundweaver (BOOM Libraries), Krotos Studio etc. The best free one is Soundly's free software.
r/ipadmusic
Probably Drambo. If you can think of a sound, you can probably create it with drambo. miRack is also a ton of fun, albeit you need an apple pencil if you don’t want to go mad patching things up and twiddling knobs
Extensive Plugin Support: With support for VST plugins and its own proprietary plugins, FL Studio offers a vast array of sound design and mixing tools. Real-time Performance: FL Studio’s performance mode enables users to trigger patterns and ...
r/AudioPost
For fast turnaround projects there is no substitute for Soundminer + Pro Tools, and I would put money up that I could John Henry the shit out of anyone who uses another DAW for those projects.
r/synthesizers
Maybe I should start with this stuff (plus whatever I still have from back in the day) first and then build from there. Share ... Waldorf Attack for drum sounds. Patterning 2 for sequencing it. Synthscaper and Soundscaper for sound design.
r/edmproduction
Reaper is becoming a bit of an industry standard for sound design in game dev. ... Nothing beats Reaper when it comes to flexibility. ... Even though people tend to passionatly throw their personal favorites into the ring, when asked questions ...
r/techtheatre
Freesound.org has the best collection of sound effects in the world. Make sure you pay attention to the licenses, some require credit to the creator. Audacity is the best free audio tool, and in some ways rivals anything you could pay for.
r/synthesizers
Might be a niche use case, but - I'm looking for an iPhone app I can use to design, e.g., interesting pads to sample on the OP-1. Looking for something with deep control, lots of oscillators, etc.... any recommendations? Share ... Drambo is as deep as it gets, but still pretty straightforward. ...
r/GameAudio
Take a look and let me know what you think :) https://playnook.app.link/ ... Creaks, Overwatch, Ori and the Blind Forest, Don't Starve Together. Audio is harder to 'sell' but nicely done gives the 'cool' feeling ;) more natural experience ... Hellblade: Senua's Sacrific...
r/sounddesign
So your best bet is to start with something you can achieve with a recording device and a few free processing tools (EQ, reverb, creative edits etc), and work from there. Realistic, interior sounds will probably be easiest. Things like fantasy and sci-fi can require any number of combinations of too...
r/sounddesign
... I did this in a few hours and I'm quite proud of the result. What do you think I should improve? ... Exploring Soundly Voice Designer - AI Software for Sound Design + One Year Soundly Pro Giveaway!
r/gamedev
... Audacity or Tenacity (open fork) is a nice sample editor where you can easily make montages and crossfades volume curves ... also it has some basic fx like eqs and analysis stuff.
r/sounddesign
For the discussion of sound design, which is the art and practice of creating sounds and soundtracks for movies, games, music, etc. ... 8000 members! Thanks everyone for helping make this community. iOS music news. All things iOS music creation ie iPhone and iPad apps for making music.
r/sounddesign
Disregard that, if you plan not only to resurrect your old workflow but also to advance with sound design, even a bit, I heavily recommend ditching old ways and moving your workflow to a fully featured DAW. For example, Reaper. There's a learning curve, of course, and you might not like the wor...
r/GameAudio
For horror game audio, Reaper is your best bet. It's widely used for game audio, costs just $60, and has excellent sound design capabilities. The learning curve is steeper than Ableton or FL Studio but the customization options are worth it.
r/sounddesign
With Soundly I pay 240 USD a year and have access to their complete library (which is increasing in size every day), unlimited downloads, 96kHz 24 bit, direct spot to ProTools, ability to: sum to mono, reverse, pitch, multi channel formats such as 5.1, ambix or quad, and much more. With it I've...
r/AudioPost
... Soundly is superior for the DAW integration 100%, Soundsnap has better content. That’s why if PSE’s is competitive price wise it may be worth looking into if you’d rather subscribe for sounds instead of owning them.
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