What Reddit Says About Game Editor Apps
We compiled 15 Reddit discussions about Game Editor apps from 7 subreddits. Here's what real users recommend, complain about, and debate.
Reddit Threads
r/gamedev
Unreal for me is the best of many worlds, extremely simple to prototype with blueprints, lots of stuff out of the box, while being an absolute performance monster when using c++, and very nice lighting and shading of course.
r/gaming
DaVinci Resolve is probably the best from the free editors out there.
r/gamedev
... I think GameMaker or Godot is a good start. Both are free (GameMaker you need to sub if you want to build the actual game). GameMaker has a sprite editor, so you can make everything from it basically.
r/NewTubers
Davinci resolve then get you a speed editor. Davinci just has amazing colors and color grading you can just make the video game look even better!
r/GameDevelopment
... There are also web based small creators like the one for the play date called “pulp” and work with Lua which is a basic programming language ... Yeah you can start on mobile. Fancade and Pocket Code are probably the easiest to learn ...
r/gamedev
Shotcut is the best free video editor I've ever used, powerful enough for making some good quality stuff, simple enough that there's no steep learning curve that most other decent free ones have. ... I used Shotcut as well for this video of our game, was working fine. ... Ive been using Sh...
r/gamedev
Appreciate the article recommendation too, solid resource for anyone trying to tighten up their scripting! ... visual studio code, a lightweight text editor, or it can turn into a full ide.
r/gamedesign
Here's a few of note with active communities: Levelhead Meet your Maker Turbo Sliders Unlimited Golf It! Zeepkist ... Geometry Dash has the best in-game level editor, it has so many triggers and blocks that can interact eachother, you can even ...
r/gamedev
Instead of having to open each of them every time manually when I want to work on my game. Those few seconds it saves can make the difference between actually doing some dev work or moving onto something else. ... That's a nice one! ... This sounds great, would love if you were able to share th...
r/baduk
Hi, In the last tournament, I used Hactar Go to anotate my games, and loved so much because the zoom behaviour when you will place the stone, is…
r/gamedev
So for the last few years I've been building Ed, a free and easy to use game editor geared around teaching programming and game design, and today it launches!
r/gamedev
Hey, I own an iPad (10th gen) and a budget Samsung phone. I would like recommendations on what could help me make any 2d game, I'm sorted with the art side of things, I also have zero knowledge in coding so the simpler the better. ... GDevelop for Android: No-code app on Google Play for 2D/3D g...
r/gamedev
The main difference is that you don't actually write "in" the nodes but on a linked script file (also stored within the app) I found this approach much easier than writing in the nodes and only use the branching nodes when the story/dialogue actually diverge. It does not have any pars...
r/flipline
DemoCreator is a great option for recording and editing your gameplay videos! It’s user-friendly, supports multi-layer editing, and has plenty of features to enhance your content. Definitely worth checking out!
r/gamedev
I know it's not the most common choice for game dev, but the keybindings are in my muscle memory at this point and I can't go back. What are you all using? VS Code? Rider? Vim? Something else entirely? Share ... Rider for Godot seems like a solid combo. How's the C# debugging experien...
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