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What Users Really Think About Virtual Regatta Inshore

We analyzed 101 negative reviews of Virtual Regatta Inshore from the App Store. Here's what users are saying.

101
Reviews Analyzed
Sailing
Category

Key Weakness

Critical stability issues causing frequent mid-race crashes that cost players money, combined with a fundamentally broken racing rules engine that penalizes the wrong boats and enables unsportsmanlike play

"Constantly crashes and costs me money. Customer support is always very slow to respond and hard to find. Racing in a series is pointless as every crash of the game results in a DNF and gives max points."
"The game has a terrible understanding of Racing Rules of Sailing. Downwind specifically. It allows players to just jibe into you"

What Users Are Saying

The game physics are OK. Overall the game blows. It could be great if the devs fixed the obvious bugs. 1. First issue: The game has a terrible understanding of Racing Rules of Sailing. Downwind specifically. It allows players to just jibe into you and you get fouled. It does not understand overla...

Fix your code. Glitchy to the point of being unusable now. You owe me may credits for garbage races lost due to unresponsive garbage software.

I was playing and a bunch of boats break the rules to win the game, it glitches and I was one starboard and a port boat hit me and I got the foul. Everyone always purposely hits you l if you are windward and the only way to win is to cheat or pay. It’s not fair. Vr offshore is way better. Don’t wais...

Too much lags and bugs🤦‍♂️

I just played and placed 3rd, and in the end, they didn't give me any coins because they said I already had enough? So, if I already have coins, they won't give me any more?

I really want to like it. Boats pointing higher and faster around you, while you’re on the VMG mode. Instantaneous gybes onto Starboard causing fouls. People just luffing you up on the faster boat to get a foul on you. Mark roundings where the inside boat causes the foul? I try to play it but it jus...

This would be a really good and fun simulator if: 1. It used actual, real world racing rules. It’s very over-simplified, particularly in windward/leeward situations and completely ignores how the leeward position is established. This leads to: 2. Players have figured out how to utilize this loopho...

This has got nothing on Sailx.

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